Thursday, 17 December 2015

3000 word essay

Nathan Rawlings
Unit 3 Photography

Hyperreality


Hyperreality was first coined by Jean Baudrillard who highlighted that "truth and reality are mediated and interpreted to an extent that culture can no longer distinguish reality from fantasy". In its most basic form, hyperreality is the inability to distinguish real life from a simulated reality. This is simply the idea that the media create and mold the world’s ideas about everyday life. We can see this in magazines when airbrush is used to make models thinner and their skin smoother. It has been a wide topic of controversy as it has affected so many young people’s opinions on the standards of the human appearance in a negative way, causing them to want to aspire to unrealistic standards. Some examples of hyperreality can be seen within images in everyday life. These effects can be so subtle that the audience will not tell the difference. Examples of this form of hyperreality within media can be seen in magazines such as esquire, vogue or other fashion magazines in which they forces on appearance. In reality, the colour will be dull instead of the exaggerated tones that will be present in the final edit. This idea of a distorted reality can be likened to other subjects such as surrealism which highlight similar techniques and methods.

This is a real-world example of the ways in which hyperreality is incorporated. This will most commonly be used in a fashion magazine and will go on to influence a large percentage of it's audience to believe that this is an accurate representation of a person. This is from a magazine named Redbook, which focuses on anti-aging methods and dieting. The person's appearance within the image has been drastically edited in order to appeal to the audience, giving them false hope that they can achieve this unobtainable look. This false idea about human appearance is a prime example of hyperreality as the real thing may look worse than expected as a result. There are clear alterations to the person within the image. Their skin appears smoother, wrinkles appear to be reduced and her eyes appear sharper and more striking. When you observe the two images side by side, you can clearly tell that this is a completely false representation of the female model/celebrity. However, this form of hyperreality is witnessed every single day and is accepted to be real. The result can cause women of all ages to aspire to achieve unrealistic standards by starving themselves or doing ridiculous things in order to look like this hyperreality version of a person. However this is not the first time that art has been publicly questioned and protested. Movements such as Dada highlighted issues within art as they began to protest using non-asthetically pleasing imagery in order to question issues within society and the role of art.

History of techniques and photographers:



An early example of complicated techniques being incorporated into photography can be seen within the work of someone such as Oscar Rejilander. The techniques that Rejilander helped to realise within the world of photography would eventually become massively utilised by others when the surrealist movement began later down the line. Within this image, audience were treated to one of the first examples of photomontage, a technique which has become commonly used through the development of Photoshop. Rejilander used this technique in order to tell a visual story of varying lifestyles, going from left to right detailing contrasts of virtuous and sinful lifestyles. The technique has allowed more information to be stored than was previously available, allowing for more multilayered examples of photography. This technique was much more complicated around this time and the effect appears less natural or complex than what can be achieved now, Rejilander's work was probably the pinnacle of what could be achieved at the time and was greatly limited due to restraints on technology.  The image that was used consisted of thirty two different images that were combined together. It was a long process that would take considerably longer than it would with modern technology such as Photoshop. The technology has provided the necessary assets that will allow more experimentation than can be seen within Rejilander's work. This ensures that the subjects in which this technique is used will be more diversified as a result.

As time has moved on, technology has moved along with it. With the advent of the computer and CAD software such as Photoshop, photographers have been able to explore a vast range of techniques which have opened up a new realm of possibilities for creation within the subject of hyperreality. Where practicality of images and the quality of different effects may have limited the area of possibilities for the subject, Photoshop has expanded what was previously thought to be within the realm of possibility for photographers. Now photographers can create vast worlds that blend seamlessly into reality. This creates a more convincing effect that allows for audiences to believe in the hyperreality that is being created and make their everyday lives seem less exciting as a result.


Many key photographers have contributed to the genre of hyperreality and surrealism. The likes of Staudinger Franke, Jerry Uelsmann and Phillipe Halsmann would take everyday settings and make them completely extraordinary through simple techniques.


Thia image, entitled DalĂ­ Atomicus features Slavador Dali in mid air as a nod to his previous work, Ledia Atomica which can be seen within the image. Slavador Dali was a surrealist painter and collaborated with Halsman during the 1940s.  Philippe Halsman's variation of surrealism and hyperreality is more chaotic than the previous images. Every aspect of what the audience would deem to be as normal is massively altered. The rules of gravity appear to be gone as each component is weightless. This representation of hyperreality was so groundbreaking as the effects are so convincing to the point where what is happening within the image seems impossible. According to Halsman, the image took 28 attempts in order to achieve a perfect result that can be seen now.


This image from Jerry Uelsmann uses a simple, yet very powerful technique. There is no real trickery going on within this image as the same tree is actually featured two years apart. Ansel Adams had previously photographed the tree when it still had leaves on the branches. Two years later when the tree had fallen down, Uelsmann featured it as a parallel to the other in order to create the image that can be seen now. With Photoshop or other new technologies, you could accomplish this effect by simulating the tree with or without leaves. For Uelsmann however, he had to work within a dark room and layer images physically in order to achieve his effects. This was a process which appears painstaking compared to the amount of ease which you can accomplish this effect with now.  He merely uses a reflection to show a passage of time. This creates a massive theme of contrast within the image as the audience can see the tree was once surrounded by life and light whereas now, it is wilting and is surrounded by a desolate landscape where nothing grows. The black and white format of the image allows for this contrast to become more apparent, the brighter tones appear cleaner and pure while the darker tones become more clouded and dark as a result. This image offers negative connotations to the effect that time has on things. The composition of the image and the use of parallels also lend itself to this idea as you could turn the image back as if you were turning back time in order to view the same environment from a different perspective.

Two Current Practitioners:


This image shows how simple techniques can be utilized in order to create a visual story. This idea of an enhanced reality can be seen as the man within the image is picturing himself within his own hyperreality. The audience can deduce this through the use of the formal element reflection. We can see that the reflection represent Franke’s idea of a hyperreality. An important factor to note within this image is the lack of visual effects used. Instead, Franke has relied on the use of composition in order to direct the audience's attention towards what he wants them to see. This shows how hyperreality can purely direct the audiences attention instead of relying on effects to achieve this. As a result the message behind the image becomes abundantly clearer.


As photography and the technology used within shoots have changed and advanced. Photographers have been utilising photoshop in order to show even more baffling examples of hyperreality. For example, we can see that this image clearly uses these new platforms in order to create a different effect that would have been less convincing if it were done years before. From this simple screen split, the audience can see the aspirations and the age progression of the person within the image. The child shows this by playing with a toy horse, the effect clearly shows the progression by merging the images together. The colours used within the image promote this idea of a passage of time. The past is shown in a washed out colour pallet, in order to give connotations to a less advanced time.


This next image from Cedric Delsaux, titled AT-AT in fog, Dubai 2009 shows how convincing these effects have become since the implementation of Photoshop. Where older photos would have to implement negatives of film and physically overlap film, this image can do the same digitally in a fraction of the time. Where an old effect would have been less believable, this example seamlessly blends images together by using aspects such as fog and colour grading. These forms of editing would not even be available to photographers such as Uelsmann. Delsaux takes techniques used in the Star Wars films and applies it to this image by using physical modals and overlapping them onto other environments. This blend of practical and computer effects give his images a more physical aspect to them instead of being completely computer generated. He uses the fog in order to blend the images together further and to give a sense of scale and distance to the model.


My work can relate to these areas of hyperreality. Initially, I have attempted to focus on hyperreality, and it's effect on our everyday lives. I wanted to replicate the way that ideas and our perception of the world can be changed through simple editing techniques. These shoots are used in order to misdirect the audience and manipulate them into believing that the hyperreality worlds that are being set up by the photographer are accurate in their depiction of the components of the image.


This image shows the extent of what can be achieved through simple editing techniques within images. Through a simple change in the saturation, the audience can begin to see colours that are not present within the original, unedited image. Without adjusting any features in the image, the plant life appears, dull and possibly on the verge of dying. This is enhanced by the dullness of the real colours. A more common representation of an area like this within media will have enhancements in order to make colours appear brighter. As a result, the edited image appears vibrant, healthy and placed in a colourful location. This is a false representation of the real world and can be classed as a hyperreality since in many instances it may be regarded as the real thing.


This image takes everyday items and gives them an entirely new perspective. The image achieves this by shooting from a close up in order to make the components appear larger in scale. The comparison between the human and the surrounding objects. This gives a further feeling of scale and adventure that would have been lost when looking at such an object regularly. This sets up a totally unbelievable hyperreality but at the same time enhances certain aspects of the world.


This image attempts to convey the main idea about what hyperreality is. The image on the television screen in colourful while the surrounding area is featured in black and white. This promotes the idea that reality is enhanced and presented to us in a mediated way. The perception of this false reality can influence people's ideas about the real world. In comparison, the real world is more dark and dull than the enhanced hyperreality that is portrayed through the media.


This image was a part of a shoot which aimed to replicate the types of hyperreality which can be seen within everyday day life through magazines and advertisements. The person within the original image appears pale and blemishes within the face are present. With the use of Photoshop, the blemishes and paleness ofd the skin has been reduced. The airbrush technique has removed any and spots that remained while the black and white filter has managed to smooth out the skin even further. The face now appears to be more defined as dodging and burning techniques have been used in order to exaggerate some features and add more depth to other areas of the face. As a result, the face appears slimmer and other features become more up to the standard of other fashion shoots. It is important to show the contrast of the before and after within this shoot as it allows the audience to realise how fake one person looks compared to the other. On its own, the final image may confuse some audience members and cause them to believe that this image was actually real. This is a direct attempt to address the ways in which hyperreality versions of people and objects can be confused with reality and can even give negative results by encouraging impossible goals.


This image by photographer Zed Nelson highlights the results of the expectations of hyperreality. We can see that the woman within the image has had a nose job. Magazines and other forms of media have adjusted the appearance of their models to a point where people begin doubting their own appearance. These people begin to hate themselves, only being happy again until they spend thousands on plastic surgery. The plastic surgery process can cause long term issues and cause people to have strange appearances. This image perfectly sums up the amount of pain in which people go through in order to achieve their hyperreality vision of human appearance. Zed Nelson's work is so relevant especially within todays society as he shows how vanity pollutes the mind of normal people and weighs in on the media such as glamour magazines and their effect on the public.

The future of hyperreality:

While hyperreality is common within the media and can often manipulate the audience's minds, there are still some clear limits to the methods that are currently being used. While Photoshop and other editing softwares allow for models to be airbrushed and environments to be made vivid and otherworldly, it is often clear when an image has been edited as the colours remain too saturated or the skin of a model is feathered with no detail in the skin whatsoever. As technology and techniques begin to develop over time, audiences can expect to see the line between reality and hyperreality blurred. Technology will be able to blend effects into environments and people better creating more convincing results. While the advancement of techniques and technology is a positive, the same cannot be said for the effect that this will have on audiences. Since the effects will become extremely realistic, audiences will become more affected by body image. Some people within today's world find comfort in knowing that an image has been photoshopped, however a point will be met where they cannot tell the difference and fall victim to the unrealistic expectations that are being generated by media outlets such as magazines and advertisement.


To conclude, hyperreality is a subject that has been present throughout media for years. It can shape the ideas of its audience into believing the world that has been set up to be true. This side of the subject has caused much controversy as the connotations of the enhanced world are typically bad. This idea of false portrayals through the use of Photoshop airbrushing techniques can be seen within magazines and advertisement and have largely impacted the lives of women and men alike. The idea of body image and the concerns raised within the issue has caused people to put their lives at risk in order to reach a standard which is deemed 'attractive' within the media world. It is clear that this problem will persist and become harder to distinguish from reality as technology improves, instead it is up to the media to choose a more honest approach to photography. Many companies including Dove with their 'Real Beauty' campaign. However, hyperreality also allows the audience to witness aspects of life in entirely new meaning as their perspectives are manipulated. They can be shown places and objects that are lost within the details of everyday life and discover them again as different effects can be used to invigorate new life within the images. Much like the Dada movement hyperreality can be parodied and used to highlight these issues that are created within the media by highlighting themes such as body image and censorship.











Sunday, 13 December 2015

Shoot 4 Straight Images







Definition Post- Sequencing

Definition:

-To arrange in a particular order

Describing Words:

Repetition, range, flowing,


This example of sequencing shows the audience how the technique can be used in extraordinary detail. We can see each component of the skater's movement. The amount of images within the frame allow the audience to dissect each individual phase of the move. The progression of the image is clearly shown to the audience by starting the move at the top left of the frame and then progressively moving down to the bottom right.


This image shows how we can use sequencing in nature and can learn from each aspect of the image. We can see how the bird slows down in order to stop at it's destination in time. We can learn a lot from this use of sequencing. We can even judge the speed that the bird is travelling in by looking at the distance within each image of the bird.


This image shows how sequencing can be used to tell a grand story over the course of years through simple visual differences. We can see that the person within the images has grown from being a child to their death. The image starts empty with in order to show that we com into this world with nothing. As the image continues, we see key items that define different moments in the persons life such as baby toys, games and iPods. As the child grows older we see pens and glasses to show maturity and work. As the image draws to an end, we see a bible. This shows that the person is being confronted with the inevitability of death and is attempting to seek comfort within religion. Finally we see that the image is dark and empty, meaning that the person has died, leaving as they started.


This image shows how informative the technique can be, as well as showing how effects such as motion can be replicated through this technique. This began as a result of a bet to find out if all four legs of a horse would leave the ground when they ran. Using this method, they were able to analyse each part of the range of movement in order to come to the conclusion that all four legs would leave the floor. This technique would go on to inspire the use of film by becoming such a unique way of telling miniature stories.

Personal definition: A collection of images which are placed to show some form progression


Thursday, 3 December 2015

Shoot 1 Contact Sheet




Jerry Uelsmann

Jerry Uelsmann is a surrealist photographer who was born in Detroit. He creates an interesting depiction of life in his photographs, twisting our ideas of normality. He specialises in dark and skewed versions of reality which I could definitely utilise within my own work. I could create a hyperreality by blending this brand of surrealism with the real world.


This image shows us a simple shallow lake in the countryside. Uelsmann takes this image and makes it visually interesting by adding a simple, singular component; a person. The sight of a person in mid air, preparing to hit the water as if they were diving into an ocean is enough to cause the audience to be caught off guard by the sight of Uelsmann's hyperreality.


This image is interesting as it focuses on contrast and strong imagery in order to tell a story. In the reflection of the water, we see a tree that is surrounded by other healthy trees in a peaceful landscape. The top of the image shows what appears to be the same tree, wilting in an abandoned desert environment. This can give us some idea of the story that Uelsmann is attempting to convey. He is showing us the affect that time can have and wants to reflect on what came before.


Within this image, Uelsmann attempts to once again take two simple components that are relatively common in everyday life. He makes the image interesting by combining these two ordinary objects in a way that makes the result appear otherworldly. The effect is so seamless that the house appears to be carved straight from the tree. This causes the audience to be disorientated from the effect as a result as their perspectives are jolted in a way that can only be achieved in this form of hyperreality.


This image may initially require more analysis. The image itself immediately allows audiences to associate this image immediately with hyperreality and surrealism. The components within this image give us enough to make our own interpretations on what the image symbolises. The image appears to show a memory or emotion that the person within the frame is holding dear.

Summary:

It appears that Jerry Uelsmann considers a lot of the thought that can be interpreted from his images. He may look to convey story and emotion through a distorted reality but in others he may consider to only change one simple aspect that may change the way the audience perceive his work entirely. His effects and techniques are grounded enough in order to ensure that the image maintains a realistic look in order to achieve the most effective audience reactions.


Sunday, 29 November 2015

Shoot 2 Work Diary

For today's shoot I wanted to focus largely on contrast within the topic of hyperreality. I wanted to take an image and adjust some key components within it in order to create a enhanced reality. In the past I had noticed that the final product may seem completely different to the image that I began with. The difference between an enhanced image and an unedited image can often go unnoticed. This idea of fooling someone into believing what I have set up to be an accurate representation of the world is one of the main components of the hyperreality topic. I am taking a lot of inspiration from the work of Staudinger Franke and other surrealist photographers. Within their work I have noticed that when depicting a fictional reality, they use very vibrant colours which appear vastly more colourful than anything within everyday life. The use of colour in this way creates a heightened, more exciting version of reality and it is one that I intend to replicate within my shoot today within the subject of hyperreality.


Example of Staudinger Franke's use of unique colours:





This image just simply shows how bland real life looks compared to the one that is represented through edits. Grey skies turn to blue, and brown trees turn into a pallet of different colours. Since this image is merely enhancing the components of our reality, it would be easier to dismiss the dull reality and assume that the colourful one is our own. It is only as we compare the two that we begin to notice that the reality in our minds are vastly different to the ones in real life. A challenge while shooting the base image for the effect was the weather. I had chosen a day which has cloudy skies in order to make the environment look even more gloomy. As a result the sky would appear over exposed. In order to compensate for this without adding too much contrast to my image, I kept a shutter speed of 149 and an ISO of 400. This created the balanced image that I wanted to achieve because if the image had more contrast then the image wouldn't look as tonally dull.


To begin, I chose a dull image where the colour appears to be largely muted. I believed that this could help show the largest contrast between the final effect.


I decided that I wanted to create a more striking contrast by including the image with and without the effect. I achieved this by using the marquee tool to split the image diagonally, knowing that the saturation would only affect the elected area.


I began adjusting the saturation within the frame. It was important that the media reality was represented dramatically so I purposefully oversaturated the image in order to make the effect seem exaggerated. This helps to enhance the final contrast while making the media world appear completely put of the ordinary, and exciting.


This image highlights the contrasts between the two images. Through simple changes, I have changed an environment that may initially appear gritty, dull and litter filled environment into a healthy landscape. I managed to fool the audience into believing that this was a healthy field by removing litter and patches of mud along with enhanced colours. In order to create further contrast, I adjusted my settings in camera in order to dull the image. I had a shutter speed of 60 along with an ISO of 200. This would allow the tone of the colours within the frame to appear darker, allowing me to create a greater contrast when I adjusted the saturation within Photoshop.





I took a similar approach with this image, except I wanted to highlight how the media might censor aspects of reality that may not fit with the final image. As a result, I represented this through the use of the beer can that is present within the left of the frame. I used the lasso tool, cropped out a section of grass and pasted it down multiple times. I blended the effect by using the eraser tool, with the hardness of the brush set to 80%. A softer eraser would help me to blend each image more seamlessly. I wanted to use the same piece of grass over and over for the cover up in order to create a pattern within the image. I hoped that it would make the image appear purposefully manipulated and false, through obvious repetition.

Progression:

This shoot has taught me some techniques in order to make an image appear different to how it originally appeared by changing a few aspects. If I were to do this shoot again, I would like to experiment with urban landscapes in order to explore a different side to this type of hyperreality. For future shoots I would like to keep this idea of creating a believable hyperreality through portraiture instead. This is a very common form of hyperreality that people see every day in magazines but instead believe it to be their reality instead.

Shoot 2 Contact Sheet




Thursday, 26 November 2015

Shoot 1 Work Diary

For my first shoot for hyperreality I wanted to experiment with every day objects and scenery but I wanted to show them in extraordinary ways. In order to achieve this I looked to show everything from a vast perspective, making these environments appear larger than life. By the end of the shoot I  wanted to reduce the scale of the subject within Photoshop in order to almost evoke a sense of discovery/fantasy. Hopefully I would be able to enhance everyday life through photo manipulation in the same way that the media would make everyday life more visually exciting. I wanted to experiment with tone in the image too in order to make the effect more believable, while also adding some tone and contrast within the image causing more detail to be present..


This image shows how scale can change the way that we perceive the world around us. A simple image of a window with a relatively uninteresting view is suddenly transformed into something completely different. Simple plants in the distance become the size of trees by simply changing one aspect of the image. The result allows the audience to look at this image with a new perspective which they would never notice within their everyday lives.


This image shows us how even inconveniences such as litter can be transformed. I have considered the composition within the image in order to further give a sense of scale and fantasy by choosing to frame everything from a low angle. This low angle would cause a small object such as a can or a leaf to appear larger in scale, making the audience view the world from a slightly more dramatic perspective.

Progression:

This shoot has given me a few things to consider before going into my next shoot. When editing in photoshop I have learned to consider things such as lighting and how it will affect every aspect in the image. For this shoot I worked around this by using black and white and adjusting the saturation of the subject to blend into the rest of the image better. If I were to attempt this shoot again, I would look at different lighting techniques in order to reflect some of the natural light within the base images.

Checklist

Photography checklist w.c. 30/11/2015

1 2 3 comments
Illustrated Project Proposal -
Mind-map
Statement of the nature of the personal investigation,
Timetable of shoots (planning)

Research log
(list the number of photographers researched)
Detailed research of  five photographers include how their work links(to yours) and a summary section of what you have learnt from researching them. 1/2

Techniques (to include a definition post)
Sequencing
Blurring
Animation
Multiple exposure
Minimum depth of field
Close up
Wide angle
Location portraiture
High Key
Studio lighting beauty tutorial
Studio lighting table top tutorial
Animated gif
Shoot one straight images, contacts, work diary, progression, etc.
Shoot two straight images, contacts, work diary, progression, etc.
Shoot three straight images, contacts, work diary, progression, etc.
Shoot four straight images, contacts, work diary, progression, etc.



Staudinger Franke

Staudinger Franke is famous for his focus on visually striking presentation. He has won awards for his complex pieces and is regarded as a leading figure in his methods. He takes everyday photography and flips it on its head by changing details within it. I am a fan of his somewhat dark visual comedy at times, for example taking a soft teddy bear and turning it into a cactus or replacing a children's slide with a food grater. This idea of changing certainties within our day to day lives for a comedic or eye opening undertones could be something worth exploring for my hyperreality subject.


This image is interesting as it takes a common sight for most people and changes it to make it something extraordinary. The wing of a plane is a common sight for a lot of people, and for businessmen such as the type seen in the image it can be a sight associated with boredom. Franke has taken this common setting and person and showed them in a new way by having him on the wing of the plane, making it exciting.


This image at first glance can seem quite strange and ordinary upon first glance. Looking into more detail, we can see that this image is actually an exciting rendition of what would otherwise be a boring image. Franke achieves this by changing something as simple as butter into something as extraordinary as a mountain range. As a result, this image plays with the audiences perspectives in a way that is not commonly seen within this common setting.


This image is interesting because of the way that Franke offers a new and interesting way to tell a visual story. We can see what appears to be a shipwreck, with debris floating in the water, chipped surfaces and algae growing on the boat. Franke is able to give us an insight into what life on the boat was like before the wreck. We can see two men having an arm wrestle, who are sat as if the boat was still sailing. This simple method of story telling through contrasting images is an effective way of getting messages across to the audience.


Staudinger Franke is able to give us an insight into what other people are thinking through simple visual methods. The interesting thing about this image compared the Franke's other images that I have shown so far is that it looks as if little amounts of photoshop have been used. We can see the formal element reflection being used in a way that gives the illusion of akan playing guitar. We can assume that the person within the image dreams of becoming a musician or owning that guitar in the window. We can see that he is imagining himself playing it in the reflection.

Summary:

Staudinger Franke offers an interesting variation on surrealism through different purposes of his methods. Where some surreal artists will look just to show a distorted reality, Franke puts story within some of his images. We can deduce what a person wants, what they think or we can even tell what life may be like in different circumstances. All of these images are set within relatively standard settings that may appear boring to some but are immediately made extraordinary due to Franke's special blend of surrealism. I could utilise this idea and develop it in order to take an everyday situation and heighten it in similar ways to Staudinger Franke, similarly to how the media create heightened versions of reality within film and magazines.


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